The end of week 5 of development has just passed. We have mechanics rapidly tightening up and we’re looking to get our collision-complete level done for the end of this week.
Art are now kicking into full modelling swing, and we’re looking to get a refined animation pass into the build this week. In addition, there is progress on the 2 player, single player AI and single player time trial modes.
All very good progress! On other fronts- the hype for Next Level Dundee is just about to kick off. I’ve created a teaser video which I’m about to publish to everyone via the website just after I’ve tidied the whole layout over there. Having a little trouble making what looks nice in Firefox look good in other browsers, but I’m sure I’ll manage!
Cheers, and stay tuned.
Monday, 5 July 2010
Subscribe to:
Post Comments (Atom)
Portfolio
Mount Dash - Producer on 10 week UDK prototype project with a team of 14
Next Level Dundee 2010 Teaser
Worked as producer on Trap Inc. by the Guinea Pixels team Worked as producer of MProf Games Development project NJA from the Digital Native Team Created and organised Next Level Dundee 2009 from Iain Smith Next Level Dundee.
Produced and designed two educational games for Science Sensation
Produced and designed BBC SoundTank for ProtoType project (Video to come!)
Unreal Editor narrative level design
UDK work and development of a rotoscope animation to come this summer!
No comments:
Post a Comment