Tuesday, 31 March 2009

From Maya to Unreal Environment

Just showing the development of one of my objects for the level. Unfortunately you can't seem to use nice shiny shaders without running into problems with UnrealEd, so I had to remove the 'Blinn' from my final export.

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Mount Dash - Producer on 10 week UDK prototype project with a team of 14

Next Level Dundee 2010 Teaser

Worked as producer on Trap Inc. by the Guinea Pixels team

Worked as producer of MProf Games Development project NJA from the Digital Native Team

Created and organised Next Level Dundee 2009 from Iain Smith Next Level Dundee.

Produced and designed two educational games for Science Sensation

Produced and designed BBC SoundTank for ProtoType project (Video to come!)

Unreal Editor narrative level design

UDK work and development of a rotoscope animation to come this summer!