Wednesday 10 March 2010

Catchup Blog

Much has been happening already for me in 2010!

I'm continuing to study MProf Games Development in Abertay and will be all the way until September (even thought my Undergrad graduation is somewhere in July...!)

We're into Semester 2 now and the pressure is again on to balance module completions with our games development projects. I have two papers to write at the moment concerning production methods and narrative in games respectively. In addition I'm studying a small business management class and a class on web 2.0 technologies and communities.

Our development projects are again moving at a fast pace, and I'm working as producer across two different seven-man (and woman) teams. We've currently just moved past the pre-production stage and we're pushing to get a first playable for the beginning of April. You can follow the team's progress here:

Trap Inc:
Blog: http://guineapixels.blogspot.com/
Twitter: @Trap_Inc


NJA:
Blog: http://digitalnative-nja.blogspot.com/
Twitter: @DigitalNative_









My contact time with the teams is fairly intense and condensed into Monday, Tuesday and Friday as I managed to secure part time industry experience with Cohort Studios as an Assistant Producer. So far combining the academic with the professional has been invaluable despite the long hours involved. There are elements of both which are lending pretty interesting insights to the other.



I'll update with specifics (well...what I can be specific about!) and maybe a bit of reflective stuff fairly soon!

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Portfolio


Mount Dash - Producer on 10 week UDK prototype project with a team of 14

Next Level Dundee 2010 Teaser

Worked as producer on Trap Inc. by the Guinea Pixels team



Worked as producer of MProf Games Development project NJA from the Digital Native Team


Created and organised Next Level Dundee 2009 from Iain Smith Next Level Dundee.



Produced and designed two educational games for Science Sensation

Produced and designed BBC SoundTank for ProtoType project (Video to come!)


Unreal Editor narrative level design

UDK work and development of a rotoscope animation to come this summer!