I'm continuing to study MProf Games Development in Abertay and will be all the way until September (even thought my Undergrad graduation is somewhere in July...!)
We're into Semester 2 now and the pressure is again on to balance module completions with our games development projects. I have two papers to write at the moment concerning production methods and narrative in games respectively. In addition I'm studying a small business management class and a class on web 2.0 technologies and communities.
Our development projects are again moving at a fast pace, and I'm working as producer across two different seven-man (and woman) teams. We've currently just moved past the pre-production stage and we're pushing to get a first playable for the beginning of April. You can follow the team's progress here:
Trap Inc:
Blog: http://guineapixels.blogspot.com/
Twitter: @Trap_Inc

NJA:
Blog: http://digitalnative-nja.blogspot.com/
Twitter: @DigitalNative_
My contact time with the teams is fairly intense and condensed into Monday, Tuesday and Friday as I managed to secure part time industry experience with Cohort Studios as an Assistant Producer. So far combining the academic with the professional has been invaluable despite the long hours involved. There are elements of both which are lending pretty interesting insights to the other.I'll update with specifics (well...what I can be specific about!) and maybe a bit of reflective stuff fairly soon!

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