Friday 10 April 2009

Level Video


The concept behind the level is that the player is in the shoes of a kidnapped character, injected with a poison, and waking in a horrible, grotty house. This is their prison, until they can find their way out, or find their cure.

I hope to be able to get a bot in at the end of the level, but I'll have to see how my bot pathing skills are. Other than that, I'm fairly happy with all my work!

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Portfolio


Mount Dash - Producer on 10 week UDK prototype project with a team of 14

Next Level Dundee 2010 Teaser

Worked as producer on Trap Inc. by the Guinea Pixels team



Worked as producer of MProf Games Development project NJA from the Digital Native Team


Created and organised Next Level Dundee 2009 from Iain Smith Next Level Dundee.



Produced and designed two educational games for Science Sensation

Produced and designed BBC SoundTank for ProtoType project (Video to come!)


Unreal Editor narrative level design

UDK work and development of a rotoscope animation to come this summer!